Introduces principles and techniques for visual communication of educational concepts in mathematics, the natural sciences, and engineering. Students complete interactive assignments and class activities in visual arts media, such as photography, illustration, stop-motion and computer animation, and web graphics. A final project in a visual arts medium of the student's choice must meet professional aesthetic standards for visualization; it must also be applicable for teaching and learning concepts in mathematics, science, or engineering in a formal or informal setting. Coursework requires use of production equipment (e.g., photo and video cameras) and software tools (Adobe Creative Suite, Final Cut Studio, and Maya) at the New Media Center. Limited to 18.
Visualization for Mathematics, Science, and Technology Education
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