Arduino Garden
  • Arduino garden

Introduce physical computing with the Arduino Garden! Use electronic devices to sense the environment and create physical actions.

Students will be introduced to physical computing. They will use the Arduino IDE, (Interactive Development Environment), connect electronic devices, and debug their projects. This activity can be completed in 1 hour. Add more time to refine the projects.


Download the Arduino Garden Curriculum by filling out our online form

Guidelines for use: The MIT Edgerton Center's STEM K-12 Modules are copyright by MIT, licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.