Introduce physical computing with the Arduino Garden! Use electronic devices to sense the environment and create physical actions.
Students will be introduced to physical computing. They will use the Arduino IDE, (Interactive Development Environment), connect electronic devices, and debug their projects. This activity can be completed in one hour. Add more time to refine the projects.
The MIT Edgerton Center's STEM Projects are copyrighted by the Massachusetts Institute of Technology, licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. By downloading the STEM Project PDF, user acknowledges and agrees to the guidelines for use below:
The MIT Edgerton Center's STEM Projects are copyrighted by the Massachusetts Institute of Technology. They are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. You are free to copy and distribute our materials to teachers and students, provided that you acknowledge the source and retain any copyright statements on the materials. These materials can be adapted by individual teachers for their classroom, but the alterations to the MIT Edgerton Center materials cannot be redistributed beyond your school or host organization. Use of the MIT name: In your advertising materials, you may say that your program uses curriculum developed by the MIT Edgerton Center, and where appropriate, provide a link to our home page You may not describe your program as a partnership or collaboration with MIT or the MIT Edgerton Center. You may not use the Institute's name in ways that suggest or imply MIT endorsement of your organization, program, or services.
Download the Arduino Garden Curriculum.