Maker Skills Workshops: Schedule and Registration
  • Faciltator looks at a computer screen to help her troubleshoot a 3D design file
    3D Printing
    Leilani Roser
  • one teacher shows another how to prepare a 3D design file for printing
    3D Printing
    Leilani Roser
  • a teacher holding electronic components talks to a colleague
    Leilani Roser
  • one teacher solders as another looks on
    Jonathan Dietz
  • a teacher wearing safety glasses drills through a piece of PVC
    Shop Tool Training
    Leilani Roser
  • 4 teachers build tiny houses
    Project Design
    Jonathan Dietz
  • computer attached to arduino board, controlling a set of lights
    Jonathan Dietz

Spring and Summer 2020 workshops will run during the following dates - check back in December for detailed listings:

April 7-9, 27-30
May 4-7
July 6-17

Spend a day learning tried-and-true ways to set up your school’s Makerspace, design high-impact Maker projects, or use new tools: 3-D printers, laser/vinyl cutters, and more.

Our workshops are appropriate for teachers with tools and materials ranging from portable carts to full-blown Makerspaces. No experience required (beginners are welcome) except for the Maker Project Design workshop, where experience with at least one Maker technology is recommended.

Note that each class is one day, meeting from 8:30 am to 2:30 pm with a 45-minute lunch break.

Want to receive schedule updates for future workshops? Join our mailing list to be notified of upcoming schedules each season.


October, November, December 2019 Workshop Schedule

Monday Tuesday Wednesday
Oct. 14
Oct. 15
Oct. 16
3-D Modeling
& Printing
Oct. 21
Maker Project
Oct. 22
Design & Operate 
a Makerspace
Oct. 23

Oct. 28

Oct. 29

Oct. 30

Nov. 4
Nov. 5

Nov. 6
Physical Computing
with Micro:bit

Nov. 11

Nov. 12

Nov. 13

Nov. 18 
Laser &
Vinyl Cutters

Nov. 19
3-D Modeling
& Printing

Nov. 20

Nov. 25

Nov. 26 Nov. 27
Dec. 2
Dec. 3
Physical Computing
with Arduino
Dec. 4
Electronics for Makers
Dec. 9
Physical Computing 
with Micro:bit
Dec. 10
Dec. 11 
Design & Operate 
a Makerspace

3-D Modeling and Printing

Wednesday October 16
Tuesday, November 19

​​Learn and practice 3D printing, from solid modeling with Tinkercad, to prepping models for print, to the effective use of 3-D printer with a classroom of students.  Practice with one of our sample projects and leave with an original print of your own.   Register

Laser Cutter, Vinyl Cutter, and 2-D Modeling

Monday, November 19

Learn and practice design for laser etching and cutting, design for vinyl/craft cutters, 2-D vector modelling (Inkscape, Gravit, or similar program); explore components, function, materials, and effective use of laser and vinyl cutters; and review and discuss project samples.  Register

Design and Operate a Makerspace, with Shop Tool Training

Tuesday, October 22
Wednesday, December 11

Explore resources for design, layout, and safe operation of a Makerspace; learn how to use tools and materials with guidance from experienced users (includes a variety of manual and power tools, materials, and fasteners); and review and discuss project samples. Register

Maker Project Design

Monday, October 22

Design Maker projects for any K-12 academic and special classes. Utilize our Maker Methodology, online resources, and ready Makerspace to design and prototype your next project. This one-day experience is based on our past year's work developing projects with teachers. NOTE: We recommend this course to people who are already experienced in at least one Maker technology (such as 3-D printing, laser/vinyl cutter, hand tools, electronics).  Register

Electronics for Makers

Wednesday, December 4

Learn and practice principles of electricity, series and parallel circuits, switches, LEDs, buzzers, wiring materials, soldering, component selection, multi-meters, tools, and techniques; and review and discuss project samples. Register

Physical Computing with Micro:bit

Wednesday, November 6
Monday, December 9

Learn and practice coding basics in the Micro:bit microcomputer environment while building your own projects.  We’ll explore the on-board sensors and displays (LED matrix, accelerometer, pushbuttons, and light sensor) and connect to output devices (servo motors, neopixels, speakers).  Register

Physical Computing with Arduino

Tuesday, December 3

Learn and practice coding basics; get introduced to the Arduino microcomputer environment; explore interfacing with basic input devices (such as photocells, light temperature, distance sensors) and output devices (such as servo motors, neopixels, LEDs, speakers); and review and discuss project samples. Register

Who should attend:

These workshops are for educators setting up school Makerspaces, learning effective ways to use maker technologies, and/or developing technical skills. The workshops are appropriate for teachers of students from grades 3 – 12, and who have tools and materials ranging from portable carts to fledgling makerspaces to full-blown shops.

What you will learn:

Our staff members are experienced educators passionate about the opportunities that maker technologies bring to the classroom. We emphasize hands-on practice and teach each technology through making a simple hands-on project. Participants will leave with confidence, skills, resources, and ideas on how to use maker tools, as well as ideas on incorporating the technologies into the classroom. 

Registration and Payment

The cost for each workshop is $275 per person and includes all materials and supplies for projects. Coffee and snacks are provided. We take a short break for lunch, and recommend you bring your own. Lunches are also available nearby at several campus cafes.  Participants should bring their own laptops and will have access to WiFi. Computer mice are recommended for some of the software packages.

Attendance for each workshop is limited to 20 participants.  Registration is processed on a first-come, first-served basis, and is guaranteed once final payment is received. Payment can be made online by credit card when registering for the workshops. Alternatively, payment can be made by purchase order, check, or money order made out to the Massachusetts Institute of Technology. Credit card payments are received immediately while checks and purchase orders can take up to ten days. Instructions for paying by purchase order, check, or money order are indicated in the online registration. 

Payment must be received in full 10 days before the workshop otherwise the spot may be forfeited to another participant or school on the waitlist.

Our mailing address is:
MIT Edgerton Center, Attn. Sandra Lipnoski,
77 Massachusetts Ave.,
Room 4-408,
Cambridge, MA  02139

Register here

Questions? Email Leilani Roser at

Schedule, Transportation, Parking, and Notes

Each class is one day, meeting from 8:30 am to 2:30 pm with a half-hour lunch break.  Coffee/snacks will be available at 8:15 am.

Workshops are held in the historic MIT Edgerton Center Student Project Lab (4-409) in Strobe Alley, a scene of experiential learning activities for decades. This is the 4th floor of building 4, nearly under the Great Dome. Visit the MIT Edgerton Center transportation and parking page for information on getting to MIT.  Visitor parking in the MIT-Kresge parking lot is limited. Public transportation is convenient and recommended. Parking permits can be purchased for $32.00 per day by obtaining a parking permit online five business days in advance.

We offer workshops throughout out the school year and summer.  Feel free to contact us at with comments or with the following information for our mailing list: Name, title/role, email address, school name, school location, school grades, school type (public, charter, independent), and some info about your Makerspace.

About the MIT Edgerton Center

Established in 1992, the MIT Edgerton Center continues the hands-on legacy of Harold “Doc” Edgerton by giving students opportunities to learn by doing. Programs include courses in engineering and high-speed photography for MIT students and professionals, the international-development program D-Lab, student-run clubs and teams, student machine shops, and a year-round K-12 science and engineering outreach program, including professional-development teacher workshops and curriculum materials. Read more about our K-12 programs here.

Workshop Staff

The workshops are developed and led by Diane Brancazio, with invaluable assistance from Leilani Roser, Chris Mayer, and a team of experts at the MIT Edgerton Center.

Diane Brancazio: Lead Maker Educator

Diane is passionate about the potential of Makerspaces to improve education.  She works intensively to support teachers integrating maker into their regular curriculum and in using makerspaces to engage and empower students.

Her formal technical training includes a BS in Electrical Engineering and Computer Science from Princeton University and a Master’s degree in Mechanical Engineering from MIT.  Working as a product design consultant at several engineering companies, she developed skills in creative problem solving, project management, and fabrication. Diane went into education as a career after serving as an instructor for summer programs at the Edgerton Center. She has now returned with 15 years of experience in teaching technology and engineering design, computer science, and general science in public middle and high-school classrooms.

Along with Ed Moriarty, Diane also teaches a first-year advising seminar entitled “Engineering, Art, and Science."

Leilani Roser: Maker Educator

Leilani Roser began her career in the sciences as a field research assistant before earning her BS in Biological Sciences at UC Davis and moving into pharmaceutical research. When pipetting drugs onto cells failed to provide the same thrills as trapping and tracking wild mammals, she became a teacher.

Leilani has now worked in STEM education as a teacher and consultant since 2009, including 3 years teaching Biology in Boston Public Schools. At the Edgerton Center, she lends her experience in STEM teaching and program design to the K-12 Maker programming, supporting K-12 educators in designing and implementing Maker projects in core curriculum.

When not in the Makerspace, she can be found teaching drums and electronics to the next generation of noisemakers at Girls Rock Campaign Boston.

Chris Mayer

Chris has worked around and with the Edgerton Center since 2012 and officially joined the staff in 2017.  He works with students on clubs and teams and in maker education programs. Chris believes in using hands-on engineering projects to teach students and teachers how to think critically and solve problems.

Edgerton Center Staff and Students

Workshops will have the assistance of several Edgerton Center staff members and MIT students that are skilled in digital fabrication tools, hand tools, and electronics.

Visit our K-12 Maker site to learn more about resources for educators.