The team originally wanted to design a glove with Arduino sensors that could enable the user to control a quadcopter and thus prompt a visceral experience for the user. Early on, using a regular remote control, the team steered a quadcopter unintentionally(!) onto a set of parked bikes. This experience taught them early on about minimizing complexity.
They began by wiring the glove to control one motor, then four motors, and eventually an underwater remotely operated vehicle (ROV). Team member Le enjoyed the freedom and the chance to collaborate. “Teachers are telling us what to do and what ideas to have; it was really great to come up with our own plan for the day,” she remarked.