Provides an introduction to the field of computational psychiatry from the perspective of technology platforms that can be applied to mental health and wellness. Identifies current needs and challenges informed by clinical practice, and reviews emerging technologies, including chatbots, social robots, wearable sensors, virtual reality, mobile phones, and digital phenotyping. Discusses related topics of privacy and ethical use. Students complete weekly written assignments as well as three design exercises over the course of the semester. Students taking graduate version complete additional assignments. (Meets with EC.744)

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Not offered in FA22
R. Fletcher, K. Hodges